|
Post by lightsage on Jun 19, 2015 20:15:00 GMT -7
My dream is for it to be the same story and battle system, with brand new graphics. Perhaps a few minor tweaks, like adding analogue stick support to the controls. And just one minor thing that will probably not happen but would be awesome if it did: giving players the choice between the original soundtrack and the new one they will probably make. It doesn't matter to me, either way. I'm going to get this game. This is the one that finally convinced me that I need a PS4. Edit: Oh, and I know that this one is HIGHLY unlikely, especially if they are making the remake from the ground up instead of updating the original game... but I would like glitches to still be a part of the game, like the W-Item Glitch or the Overflow glitch. It's asking for a lot, but it's not unheard of for a remake of a game to keep all the same glitches. The remake of The Legend of Zelda: Ocarina of Time had all the major glitches actually programed into it like "hidden features". I've been reading a lot of articles with SE saying they weren't keeping everything original. They said something along the lines that they didn't want to keep it original because the original already exists. Then again they said it was going to evolve not necessarily change. On one hand I'm all for it. I think sticking entirely to the original would be a waste of time. I don't need high graphics to love the story. I think if they can give me an updated story with a combat system that meshes the two in a way that immerses me in a world I already love I will be very happy. On the other hand, nostalgia wants this to be the same. I want all the goofy errors and cheesy lines to be exactly the same. So I'm a bit torn on what I want. Not like it matters, SE is going to do what SE thinks is right. I know that there's likely to be changes, that was my dream for FFVII. I'm sure that I'll love it no matter what as long as the nostalgia-love is still there.
|
|
|
Post by Gilgamesh on Jun 20, 2015 7:52:24 GMT -7
While I'm looking forward to playing this remake, I gotta say that I was completely content without it. To be honest id rather them just put the time and money towards ff16 so that it comes out sooner and not have to wait so long in between numbered games. They already have FF7 mobile games, a PSP game, the original Ps1 (in tons of formats), an anime, FF7 AC, and Dirge of Cerberus......
What id really like to see SE do is Reboot the entirety of which is the FF series, start a new epic series or work on A DAMN CHRONO OR MANA GAME. Can you imagine a Chrono game with todays graphical abilities and the budget of a FF game? I bet it would be pretty epic.
It does seem that Square Enix is really listening to its fan base as of recent....so maybe...just maybe...
|
|
|
Post by veggies on Jun 20, 2015 13:12:29 GMT -7
It would be awesome if they added xiii style missions so you can fight the weapons whenever you like. Also how about getting aerith back as a playable character after you beat the game, just for gameplay ofcourse, no need to justify it in the story if it is already over.
|
|
|
FF7 remake
Jun 22, 2015 17:47:30 GMT -7
via mobile
Post by nightmist on Jun 22, 2015 17:47:30 GMT -7
Since the original is coming to PS4 and it's still a good playable game, I'm hoping the remake has completely different gameplay.
Keep the lore, big story beats and world building. But move it out of the typecasting that old fans expect JRPGs to be and bring into the new generation for new fans who are interested in FF15 but are not interested in any of the older games.
Also a short animation for Knights of the Round.
|
|
|
Post by banedrom on Jun 22, 2015 18:36:32 GMT -7
There is a lot riding on this. This game, probably even more than VI which I would almost want to see redone more, has the most loyal and the most intense fan base.
i believe that Joe said it in the last podcast. An HD remake with simply updated graphics but same everything else would totally suffice for me. I don't really want any changes, but stunning new character and monster models would make me happy.
|
|
|
Post by Shinryu on Jun 23, 2015 0:27:05 GMT -7
Since the original is coming to PS4 and it's still a good playable game, I'm hoping the remake has completely different gameplay. Keep the lore, big story beats and world building. But move it out of the typecasting that old fans expect JRPGs to be and bring into the new generation for new fans who are interested in FF15 but are not interested in any of the older games. Also a short animation for Knights of the Round. What about the ability to skip summon animations like in FF13? You can either watch the whole cool summon cutscene OR you can skip it if you want.
|
|
|
Post by chocobochica on Jun 23, 2015 8:32:21 GMT -7
Since the original is coming to PS4 and it's still a good playable game, I'm hoping the remake has completely different gameplay. Keep the lore, big story beats and world building. But move it out of the typecasting that old fans expect JRPGs to be and bring into the new generation for new fans who are interested in FF15 but are not interested in any of the older games. Also a short animation for Knights of the Round. What about the ability to skip summon animations like in FF13? You can either watch the whole cool summon cutscene OR you can skip it if you want. Yeah...because Knights of the Round....ugh. No. At least in VIII you could do the boosting.
|
|
|
Post by nightmist on Jun 23, 2015 10:09:36 GMT -7
Since the original is coming to PS4 and it's still a good playable game, I'm hoping the remake has completely different gameplay. Keep the lore, big story beats and world building. But move it out of the typecasting that old fans expect JRPGs to be and bring into the new generation for new fans who are interested in FF15 but are not interested in any of the older games. Also a short animation for Knights of the Round. What about the ability to skip summon animations like in FF13? You can either watch the whole cool summon cutscene OR you can skip it if you want. That would be cool. I like how in 10 you can choose long form or short form cut scenes. I'd switch back and forth a lot depending on my mood.
|
|
|
Post by Shinryu on Jun 23, 2015 13:02:31 GMT -7
What about the ability to skip summon animations like in FF13? You can either watch the whole cool summon cutscene OR you can skip it if you want. Yeah...because Knights of the Round....ugh. No. At least in VIII you could do the boosting. Well I want to see that summon in HD at least for the first few times and then start skipping it lol.
|
|
|
Post by veggies on Jun 23, 2015 19:17:06 GMT -7
Since the original is coming to PS4 and it's still a good playable game, I'm hoping the remake has completely diff7erent gameplay. Keep the lore, big story beats and world building. But move it out of the typecasting that old fans expect JRPGs to be and bring into the new generation for new fans who are interested in FF15 but are not interested in any of the older games. Also a short animation for Knights of the Round. This is definitly what I personally wouldnt want to see. What you are asking for is basically what happened with marvel vs capcom 3, this game was marketed as somewhat of a remake of mvc2 and thematically it was. However, the gameplay was much closer to the more recent crossover title tatsunoku vs capcom. Mvc3 became a decent game of its own, but it is not a remake or even a sequel to mvc2. Personally i think there is a lot of room for improvement in the gameplay of ff7 but to make it completely different would be a mistake. Catering to the new fans over the old fans is also a mistake imo but as the above example shows developers have no problem doing this.
|
|
|
Post by husk on Jun 23, 2015 22:02:58 GMT -7
Yeah...because Knights of the Round....ugh. No. At least in VIII you could do the boosting. Well I want to see that summon in HD at least for the first few times and then start skipping it lol. Yeah, as awesome as those animations are, they tend to take forever... Lol. Skippable for the win! One thing I've also found refreshing, is being able to skip cut scenes. It's nice that dying no longer requires you to not only fight the boss again, but watch the ten minute cut scene leading up to said boss... Yunalesca, anyone?!?!?!?
|
|
|
Post by crimsoncommand on Jun 24, 2015 3:39:53 GMT -7
I might be in the minority, but I hope they change a lot. I wouldn't mind this being a reinterpretation of the FFVII universe. I don't think we need a line by line remake. I'm more excited to have another FF games based in the same universe. We already have VII, let that be the game we know and love. I want to see the world reinterpreted with the capabilities of this time and software. If things change, so be it. I honestly don't see this as catering to a certain fan base but rather another version. For example, any kind of product ever made. Especially cars. They are iterations of the same thing. I wouldn't be interested in doing a straight up remake if I was on the team. I see it more as artistic and narrative ambition than choosing to change based on money. If SE was doing things just for money, they would be in a much better position today financially.
|
|
|
Post by chocobochica on Jun 24, 2015 4:37:21 GMT -7
I might be in the minority, but I hope they change a lot. I wouldn't mind this being a reinterpretation of the FFVII universe. I don't think we need a line by line remake. I'm more excited to have another FF games based in the same universe. We already have VII, let that be the game we know and love. I want to see the world reinterpreted with the capabilities of this time and software. If things change, so be it. I honestly don't see this as catering to a certain fan base but rather another version. For example, any kind of product ever made. Especially cars. They are iterations of the same thing. I wouldn't be interested in doing a straight up remake if I was on the team. I see it more as artistic and narrative ambition than choosing to change based on money. If SE was doing things just for money, they would be in a much better position today financially. So much yes. I'm with you - we already have VII, let's see what they do with this one. Seeing as how I'd basically written off any kind of VII remake, the idea of something new is also much more appealing to me. Keep enough of the original pieces, and the frame of the story, to make the huge fan base of FF VII happy- but switch up and incorporate enough new generation elements to appeal to a broader range of gamers. Regardless of what they do, I think more than enough people realize that VII will always be VII, and will carry a torch that few other games in history have.
|
|
|
Post by lightsage on Jun 24, 2015 10:13:16 GMT -7
Personally, I don't think they are going to go so far as to change the battle system completely to something like an Action RPG. In an interview, I read that they are doing this remake to help sell PS4s in Japan. If that is what they want to do, then changing the battle system to an Action RPG would be the worst possible decision. The Final Fantasy games that are more Action RPG have not been hits in Japan in recent time.
Even if they don't keep the same exact battle system, they need to keep a more classic RPG battle system if they want Japanese gamers to love the game and buy PS4s to play it.
Most of the changes, I believe, will be adding things to the story. I saw an expanded back-story for Vincent and Yuffie specifically mentioned.
|
|
|
Post by Stolas on Jun 24, 2015 11:00:02 GMT -7
Honestly, I don't think that they'll change the it from an ATB to a Action RPG, if anything it will mean a faster battle system and something closer to XIII. Example- the characters are no longer in a row; it would be kinda weird to see these stylized realistic characters staying and attacking in a perfect line. What I think would be great and I'm hoping what Nomura meant by having the gameplay be updated and more based on reality is- A) the actions are more customizable ( like the Gambit system), maybe even added abilities for the characters. Characters from V-VIII battle wise had very minor differences so the parties were based on who you liked versus who you actually needed because of strategy. So for example if Tifa gets a very distinct move set that lets her combo when you have her attack vs. Vincent who has a piercing armor shot this could be more like IX where there are very distinct differences on how characters plays and you have to make your party accordingly to beat certain bosses. The only major differences in VII for 90% of the game/ get the ultimate weapons is who is short range vs long range. B) Interacting with the environment outside of the battle vs what FFVII is now- running from screen to screen.
Overall I found the battle system and gameplay of VII to be pretty basic so an update is not a terrible thing. Don't fear change guys, it will be okay.
|
|