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Post by krinital on Jul 30, 2015 9:27:28 GMT -7
I'm new to everything with guys, this is my first post in the forum, it's Steven U from youtube. I think I'm linked up with everything now with you guys twitch, facebook, youtube, patreon, and here. 5 questions for XII, some may have been asked or answered. 1. which was the most difficult Esper battle? For me it was Chaos, the no attack option was brutal. 2. what are your guys favorite songs in the soundtrack? Two for me are the Salikawood and Pharos 2nd ascent. 3. Who's your guys favorite character(s) in the game? Gabranth and Balthier for me, although Vann is my favorite to use. 4. what's the worst place to grind in and not because of the EXP because of how awful it is? I say it's a toss up between the Great Crystal, the depths of the Pharos, or the Henne Mines, and the award goes to the Henne mines. 5. Where does FFXII rank amongst the others of the series? It's #5 for me. My top 5 are FFIV,FFVI, FFTactics, FFVII, and FFXII. I'm not a big fan of FFX although it's great, I know a lot of ppl like it. I think FFT and XII are two of the most underrated in the series and they both take place in Ivalice. I think when people talk about the most powerful characters in the whole series they forget about Orlandu of Tactics, old man don't play. Welcome gabranth glad to have you with us. Look forward to more posts.
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Post by Judge Gabranth on Jul 30, 2015 11:00:27 GMT -7
Thank you and I'm glad to be here! I love talking Final Fantasy amongst other intelligent fans! I finally found a forum and channel that I like and can relate to, I'm here to stay!
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Post by clcsqueejy04 on Jul 30, 2015 12:40:56 GMT -7
I like to go through games without resorting to walkthroughs. There is an infamous trope in RPGs called "Guide Dang It" by TV Tropes, which is the tendency of some games to give no hints about the best equipment or the presence of sidequests. You probably won't even know it exists unless you've seen a guide.
Obtaining Excalibur 2 in FF9 is a perfect example of a Guide Dang It, but it's probably something people would only try after knowing the game inside and out anyway. Obtaining the Sun Sigil in FF10 may be a pain in the ass, but the trainer TELLS you to get the lowest possible time in the Chocobo race, so you KNOW there's a prize for it.
While it is very possible to beat FF12 without using guides, many of the extras and most powerful equipment can only be obtained if you know EXACTLY what to do, and what NOT to do. I believe that FF12 is the worst offender in the Final Fantasy series when it comes to secret equipment and quests without giving any clues. The infamous Zodiac Spear and getting the rare game monsters are good examples of this. Do you feel that FF12 is particularly guilty of requiring a walkthrough, or do you think other FF games are even worse in this regard?
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Post by sniper912 on Jul 30, 2015 20:45:10 GMT -7
What was the major differences with the 2 different versions? I know three was a zodiac system change that apparently made it harder but I was wondering if they did extra bosses and drops etc like the 2 versions of 10? And do you know which version is considered the standard version from square? Thanks guys, love your shows keep it up.
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Post by Shinryu on Jul 31, 2015 0:48:15 GMT -7
I like to go through games without resorting to walkthroughs. There is an infamous trope in RPGs called "Guide Dang It" by TV Tropes, which is the tendency of some games to give no hints about the best equipment or the presence of sidequests. You probably won't even know it exists unless you've seen a guide. Obtaining Excalibur 2 in FF9 is a perfect example of a Guide Dang It, but it's probably something people would only try after knowing the game inside and out anyway. Obtaining the Sun Sigil in FF10 may be a pain in the ass, but the trainer TELLS you to get the lowest possible time in the Chocobo race, so you KNOW there's a prize for it. While it is very possible to beat FF12 without using guides, many of the extras and most powerful equipment can only be obtained if you know EXACTLY what to do, and what NOT to do. I believe that FF12 is the worst offender in the Final Fantasy series when it comes to secret equipment and quests without giving any clues. The infamous Zodiac Spear and getting the rare game monsters are good examples of this. Do you feel that FF12 is particularly guilty of requiring a walkthrough, or do you think other FF games are even worse in this regard? FF2 is also crazy because there are so many hidden walls and passages that are invisible and you just have to know to walk through them and there is no way someone would know about it without a guide or walking up to every wall in a dungeon.
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Post by Y-R-P on Jul 31, 2015 5:16:31 GMT -7
Hello my question pertains mostly to the story of Final Fantasy 12.
I feel this is as the first story from a final fantasy to focus more on political turmoil over the usual high fantasy bad guys. For the most part Vayne Solidor is not the Kefka, Sephiroth, or Kuja crazy madman intent on destroying the world. He is a tactical genius that manipulate people and circumstances around him to benefit himself and Arcadia. For example his well plan coup to take full control of Rabanastre, or the framing of the senate for the death of his father. All together a very different antagonist for final fantasy. And on the hand of the protagonist, we see Ashe who struggles with a thirst for power just as strong a Vayne. Chasing all over the world for stones of power she has no clue to how to use, for the sake of vengeance.
I feel these character would have been better served in a game of thrones book, than in the Final Fantasy series. So my question to you all is do you personally think political dramas have a place in final fantasy or should square have stuck to traditional fantasy story lines that were more successful in the past?
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Post by Judge Gabranth on Jul 31, 2015 8:31:13 GMT -7
I like to go through games without resorting to walkthroughs. There is an infamous trope in RPGs called "Guide Dang It" by TV Tropes, which is the tendency of some games to give no hints about the best equipment or the presence of sidequests. You probably won't even know it exists unless you've seen a guide. Obtaining Excalibur 2 in FF9 is a perfect example of a Guide Dang It, but it's probably something people would only try after knowing the game inside and out anyway. Obtaining the Sun Sigil in FF10 may be a pain in the ass, but the trainer TELLS you to get the lowest possible time in the Chocobo race, so you KNOW there's a prize for it. While it is very possible to beat FF12 without using guides, many of the extras and most powerful equipment can only be obtained if you know EXACTLY what to do, and what NOT to do. I believe that FF12 is the worst offender in the Final Fantasy series when it comes to secret equipment and quests without giving any clues. The infamous Zodiac Spear and getting the rare game monsters are good examples of this. Do you feel that FF12 is particularly guilty of requiring a walkthrough, or do you think other FF games are even worse in this regard? I played the first 6 and tactics without a guide, which just resulted in an extra long game play, which I didn't mind. But yes, going forward; the side quests, the ultimate weapons, and extra bosses definitely required a guide of some sort. Not that I really need a guide to defeat a boss, eventually their tactics can be figured out, but a lot of the time it's just finding the boss. The guide for XII doesn't even really show you how to get to the Omega Mark. I use the guide for the things that aren't so obvious. FFXIII did make me feel a bit guilty when it came to taking on the bosses though. Most of the bosses in the XIII trilogy require exact tactics and any deviation will result in a game over, I kind of wish they left that part more into the players preference or style of play. Again for XIII, I was a big fan of debuffing monsters more than I was into buffing my own characters, but there were many instances where I was forced to use Sazh or Hope because they were two main synergist for most of the game. Without a guide for XII, especially if your completionist, is invaluable because you could spend 300 hours on the game and still not take out half of the marks. I screwed up the Zodiac spear thing my first time playing, no doubt about it, but good thing is you have a chance and a second one.
I worked really early yesterday and I couldn't stay up late enough to catch Kaleb's finale as much as I tried. Great job and it was fun enjoying the grind with you. I completed the game the same night as Joe did and probably completed as much as he did if not more. I only did what Kaleb did once and don't plan on doing it again, it's too much work. I was really happy to see Kaleb take on Gabranth one on one with Basch, I always do it that way. Gabranth, my second favorite character in the series, doesn't deserve to be ganged up on by everyone who is double his level lol! My file for XII always mirrors my file for XIII, so my final party in XIII was the 3 guys; Vaan, Balthier, and Basch vs XIII's 3 ladies, Lightning, Fang, Vanille. I wish Vayne had a lot more HP for it being a final battle, I hardly got to use a lot of my best stuff and still had elixers for days. Great job once again, I thoroughly enjoyed it, I look forward to the review and you guys getting started on XIII.
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Post by Judge Gabranth on Jul 31, 2015 8:36:43 GMT -7
Hello my question pertains mostly to the story of Final Fantasy 12. I feel this is as the first story from a final fantasy to focus more on political turmoil over the usual high fantasy bad guys. For the most part Vayne Solidor is not the Kefka, Sephiroth, or Kuja crazy madman intent on destroying the world. He is a tactical genius that manipulate people and circumstances around him to benefit himself and Arcadia. For example his well plan coup to take full control of Rabanastre, or the framing of the senate for the death of his father. All together a very different antagonist for final fantasy. And on the hand of the protagonist, we see Ashe who struggles with a thirst for power just as strong a Vayne. Chasing all over the world for stones of power she has no clue to how to use, for the sake of vengeance. I feel these character would have been better served in a game of thrones book, than in the Final Fantasy series. So my question to you all is do you personally think political dramas have a place in final fantasy or should square have stuck to traditional fantasy story lines that were more successful in the past? I thought the same thing! Vayne is a character right out of Game of Thrones! He's like Littlefinger and Stannis combined, a scheming, calculated, war general. If I had to rate the top 5 villains for the FF series it would be 1. Caius Ballad 2. Kefka, 3. Sephiroth, 4. Vayne Solidor 5. A tie between Kuja and Dycdarg (FFT). I think a lot of the villains in the series are lacking one thing from one another weather it be physical strength, motive, reason, and resolve. Caius Ballad of FFXIII-2 was the only one who had a bit of everything and as I mentioned before the voice actor for that guy is amazing.
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Post by Shinryu on Aug 1, 2015 0:08:11 GMT -7
I really like Caius because he is one of the only FF villains that wasn't entirely bad or good. He had his own convictions and what he thought was right even though for others the decisions he made weren't correct. Complicated villain and a great one at that.
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